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View Poll Results: Remove taze or keep taze?

Voters
27. You may not vote on this poll
  • Replace taze with tackle

    23 85.19%
  • Dont remove taze for tackling

    4 14.81%
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  1. #11
    Lord of the Memes Meme_Lord's Avatar
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    Tackle seems cool.



  2. #12
    deadpoetssociety willHunting's Avatar
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    many rp servers got silenced pistol as taser, liking the idea
    If you are from Balkan and wish to donate and help the server, check my Donation Service thread.



  3. #13
    💎 karma's a *****. 💎 Shini's Avatar
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    Quote Originally Posted by willHunting View Post
    many rp servers got silenced pistol as taser, liking the idea
    and what if you've a deagle on you?

  4. #14
    Retired Legend MrFreeze's Avatar
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    Providing a video of the animation so we can see how it works would help a lot


  5. #15
    NG4LYF [NG]iHardwell's Avatar
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    Quote Originally Posted by uber View Post
    Or just hit the player with the baton to taze, cuff and ar. Better than mmb
    ^

    Don't walk behind me; I may not lead. Don't walk in front of me; I may not follow. Just walk beside me and be my friend.


    I
    rresistibleGaminG 2011





  6. #16
    Descending Flake Nibble's Avatar
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    Quote Originally Posted by Shini View Post
    and what if you've a deagle on you?
    Could still be used as a taser since it will only be toggleable via a key push (like explosive bullets)
    Joined Irresistible Gaming December 2012


    finit hic deo

  7. #17
    Abbott's Avatar
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    Or just bring the old system back? :]



    Finis sanctificat media

    Spoiler!

  8. #18
    Boxing Champion Banging7Grams's Avatar
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    The old system did not address users who annoy others with taze.

    The idea of using a gun to taze people does not change the fact people can annoy you with taze, and makes it complicated for new users to figure out arresting.


    Tackling has a dope animation, and would solve this problem.

    I know many of you want the old arrest system, but it's not hard to tweak this one into the old one, while making it better.

    I didn't want to include my other idea here about pins being wasted, because I don't want the poll do be influenced by other factors yet.

  9. #19
    CNR Admin BillyTalent's Avatar
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    I'm pretty sure the key problem of being kiled right after tazing is fixed, I get tazed and bust pins and then I try to kill the officer but it says that I can't because as I'm immune he's also immune; This becomes annoying because the timing of knowing when to shoot the officer is unknown so you end up wasting shots, the only thing you can do when that happens is run away and shoot after a while in hope that the immunity is gone.

    The only time I've gotten taze "easy killed" is when the leo uses an chainsaw against me or somehow knows the immunity timing and sawn offs me right after it wears off, to me it's pesty the immunity thing, it should be removed or cut down in time; However I believe it was added to prevent officers from getting easy kills but with this tackle addition it should "remove that" because the tazed player no longer has an disadvantage over the leo who's just standing around and positioning himself to kill the wanted player. Maybe right after the tackle ends both players should be pushed far away on opposite directions to give a fair fight.

    +1 sorry for the long post

  10. #20
    💎 karma's a *****. 💎 Shini's Avatar
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    you could just solve the whole thing with having a rule against taze to kill with chainsaw.
    it's not hard to press F8 while being chainsawed and report on forum.

 

 

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